Ecosystem Intelligence
Transparent, multi-source telemetry powering King Figure Empire analytics across gameplay, on-chain economics, and autonomous media.
๐น๏ธ Arcade OS
Live tracking of active players, level completions, and leaderboard runs across 31 arcade categories.
๐ฌ YouTube Brands
Automated video generation pipeline analytics, multi-persona reach, view counts, and audience engagement.
โ๏ธ On-Chain Engine
Self-hosted protocol revenue, buybacks, and veJOOCE locker distributions straight from raw Base logs.
โ๏ธ Squadron Commander
Real-time 4-team tactical warfare, outpost telemetry, combat orders, and commander dossiers.
๐ก House Defense
Compound fortification telemetry, wave survivability, tactical ballistics, and breach defense simulation.
How it Works
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Data Collection
Every game action, video render release, and on-chain transaction emits verifiable telemetry.
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Indexing
Our indexers listen for blocks on Base, track video catalog states, and parse relevant events.
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Aggregation
Raw signals are normalized into actionable KPIs without third-party reliance.
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Visualization
We present transparent metrics empowering players, viewers, and the community.
Data Sources
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YouTube Agent & Data API
Video catalog telemetry and YouTube API metrics for all 5 Gemini-driven autonomous persona brands.
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In-House Revenue Engine
Protocol revenue, buybacks, and supply metrics computed directly from raw Base event logs โ no third-party analytics required.
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Arcade API
Internal telemetry for real-time gameplay statistics and daily runs.
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Base RPC Provider
Direct connection to Base mainnet for real-time block and contract events.
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Squadron Commander Telemetry
Match outcomes, outpost captures, squad casualty logs, and commander achievements recorded directly to the database.
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House Defense Simulation Engine
Real-time WebGL compound defense simulation tracking wave intensity, barricade structural integrity, and tactical defense ballistics.