โ† Analytics Hub/House Defense

House Defense Telemetry

Compound fortification telemetry, wave survivability, tactical ballistics, barricade structural health, and breach defense simulation.

Assault Waves
Dynamic
Infinite Scaling Engine
Hostiles Neutralized
Ballistics
Perimeter Defense Active
Barricades Restored
Reinforced
14 Fortification Nodes
Security Status
99.4%
Citadel Integrity Intact

Compound Defense Sectors

Critical breach points, structural barricade counts, and tactical vulnerability zones.

North Entry & Foyer

High Risk

Primary double-door breach point with two adjacent floor-to-ceiling windows.

Barricade Anchors:3 Barriers

South Patio & Courtyard

Critical Risk

Open garden perimeter vulnerable to flanking sprinters and blind corner assaults.

Barricade Anchors:4 Barriers

East Balcony & Terrace

Medium Risk

Elevated second-floor vantage point ideal for long-range sniper surveillance.

Barricade Anchors:2 Barriers

West Garage & Service Hall

High Risk

Enclosed corridor with narrow choke points; high risk of player cornering.

Barricade Anchors:3 Barriers

Second-Floor Safe Citadel

Low Risk

Final defensive redoubt commanding stairwell choke point and ammo caches.

Barricade Anchors:2 Barriers

Tactical Armory & Ballistics Matrix

Calibrated weapon specifications, rate of fire, and compound defense roles.

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Tactical Assault Rifle

5.56 ร— 45mm NATO

Sustained perimeter suppression and medium-range precision.

Fire Rate:650 RPM
Capacity:30 rounds
Range:Medium - Long
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Combat Shotgun

12-Gauge 00 Buck

Devastating breach point defense and immediate stopping power.

Fire Rate:80 RPM
Capacity:8 shells
Range:Close Quarters
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Defense Sidearm

9 ร— 19mm Parabellum

High mobility, fast draw, and reserve ammunition efficiency.

Fire Rate:Semi-Auto
Capacity:15 rounds
Range:Short - Medium
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Fortification Hammer / Wrench

Heavy Duty Structural Tool

Rapid reinforcement and barrier health restoration under pressure.

Fire Rate:Continuous Repair
Capacity:Infinite Durability
Range:Melee Contact

Wave Escalation Dynamics

Autonomous wave progression scaling AI runner density, sprint velocity, and assault coordination.

Phase 1: Waves 1 - 5

Scout Breachers

Standard runner units testing outer window barriers. Single-direction ingress allowing defenders to establish barricade rhythms.

Phase 2: Waves 6 - 10

Flank Infiltration

Simultaneous assaults across North Foyer and South Patio. Fast sprinters requiring sprint repositioning and shotgun control.

Phase 3: Waves 11 - 15

Siege Breachers

High-health armored hostiles that destroy wood barricades in 2-3 strikes. Requires continuous repair cycles (Hold E).

Phase 4: Waves 16+

Compound Nightmare

Relentless multi-entry breaches from all 5 sectors. Defenders must execute stairwell choke points and citadel holds.

Defensive Honors & Medals

Operational service commendations earned by holding the compound through siege conditions.

11 Medals Registered
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Compound Guard

Common

Score your first hostile elimination inside or outside the compound.

Category: Combat
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Emergency Fortification

Common

Repair your first damaged window or door barricade under fire.

Category: Engineering
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Perimeter Secured

Common

Survive past Wave 5 as hostile runner numbers scale.

Category: Survival
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Tactical Marksman

Uncommon

Score 25 precision headshots with the combat rifle or pistol.

Category: Combat
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Master Carpenter

Uncommon

Fully fortify 10 compound windows back to maximum structural integrity.

Category: Engineering
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Siege Survivor

Uncommon

Survive past Wave 10 against coordinated multi-flank breach attempts.

Category: Survival
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Point Blank Defense

Rare

Eliminate 30 breachers at close range using the 12-gauge tactical shotgun.

Category: Combat
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Citadel Lockdown

Rare

Survive an entire wave without taking any health damage.

Category: Mastery
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Compound Fortress

Rare

Survive past Wave 20 against relentless armored siege units.

Category: Survival
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Immortal Defender

Legendary

Reach Wave 25 with all ground-floor barricades intact.

Category: Mastery
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Vanguard Exterminator

Legendary

Neutralize 1,000 hostile breachers across career defense simulations.

Category: Combat

Tactical Engine Architecture

House Defense delivers a modern 3D tactical shooter inside WebGL with third-person over-the-shoulder aiming, shoulder swap mechanics, dynamic barricade repair systems, and NavMesh hostile routing.

Engine & View
Unity 2022 Over-the-Shoulder
Camera Dynamics
ADS & Shoulder Swap (Q/V)
Fortification Mesh
Dynamic Multi-Plank Swap
Hostile Navigation
Multi-Agent NavMesh Routing

Ready to Defend the Compound?

Lock down all perimeter windows, assemble your weapon loadout, and repel the next breach wave.

Deploy to Compound โ†’